Orion is out, and Season One opens 1 September
Orion Backgammon is out, and Season One, The First Crossing, opens 1 September 2026. What that means for trophies, the ladder and the Founding 1000.
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What we are building, how Orion’s provably fair dice work, and what changes as we approach launch. Written by the team, first-hand.
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How to play backgammon
New to the game, or to the international rules? The complete rules in one page: the board and the setup, moving with the dice, hitting and the bar, bearing off, the doubling cube, and how a match is scored.
Read the rulesOrion Backgammon is out, and Season One, The First Crossing, opens 1 September 2026. What that means for trophies, the ladder and the Founding 1000.
Read the noteBackgammon is a skill game played with dice, and it is only gambling when money is staked on it. What that distinction means, and how Orion is arranged.
Read the noteNine things worth checking in any online backgammon app: dice fairness, what happens when you run out, ads, real money, bot detection and offline play.
Read the noteHow to set up a backgammon board: the exact starting position, which way each player moves, the ten second check that proves it, and four common mistakes.
Read the noteWhen you may start bearing off, the exact rule for a roll higher than your highest checker, what happens if you are hit, and how to avoid wasting pips.
Read the notePriming, the blitz, the holding game and the back game: the four shapes a backgammon game settles into, what each one wants, and how to recognise yours.
Read the noteWhy serious backgammon is played as matches, what the Crawford rule is and why it exists, what post-Crawford means, and how the score changes the cube.
Read the noteWhat the research on board games and cognition actually supports, what it does not, and which specific mental skills backgammon genuinely exercises.
Read the noteWhich rules to leave out at first, the order to add them back, what age it clicks, and how to handle the losing so a child wants a second game.
Read the notePortes, plakoto, fevga, acey-deucey, nackgammon and narde: how the world's backgammon variants differ, and which one the international game is.
Read the noteYes, it can be. A closed server can rig dice and results alone cannot prove it. What rigging looks like, and how commit-reveal dice make it detectable.
Read the noteEvery Orion game commits to its dice with SHA-256 before the first roll. Paste the game ID at orion.arthea.ai/verify and your browser rechecks every roll.
Read the noteCertified RNG asks you to trust an audit. Provably fair hands you a per-game receipt you can check yourself. Here is the difference, in plain terms.
Read the noteMostly no: doubles land one roll in six and memory keeps a biased score. The real question is whether an app can prove its dice. Here is how to check.
Read the noteWhat server authoritative means: the server holds the board, validates every move at source, and commit-reveal dice keep even the house honest.
Read the noteDoubling cube rules in plain language: who may double and when, take or drop, redoubles, the 25 percent take point, and the mistakes beginners make.
Read the noteBoth. One game is noisy, but across many games skill dominates: better players measurably win more. Why dice make backgammon better than pure-skill games.
Read the noteThe standard play for all fifteen backgammon opening rolls: the point makers, the split or slot choices, and the runs, plus the principles behind them.
Read the noteThree questions strong players ask every turn: what kind of game is this, where are the blots, what does the pip count say. Learn to read structure.
Read the noteA pip count is the total pips needed to bear off every checker. Both sides start at 167. Learn the direct method, the shortcuts, and when to race or hold.
Read the noteGammon doubles the game, backgammon triples it, the cube multiplies on top. Plain rules, worked examples, and why gammons move the cube.
Read the noteThe seven habits that lose beginner backgammon games, from buried checkers to a silent doubling cube, and the fix for each one.
Read the noteA working backgammon glossary: point, pip, blot, anchor, prime, the doubling cube and more, each defined in one or two plain sentences.
Read the noteChess is harder to study, backgammon is harder to judge. We compare difficulty, learning curves, upsets, the cube, and which game fits your life.
Read the noteA casual game takes 5 to 10 minutes, a match to 5 or 7 points 20 to 45. What stretches games, what shortens them, and why the loop suits a phone.
Read the noteThe unwritten rules of backgammon: which side to roll on, how to offer the cube, how to concede, and how the same manners translate online.
Read the noteFrom the Royal Game of Ur around 2600 BCE to the 1920s doubling cube: backgammon's real history, honestly dated, and what never changed.
Read the noteBackgammon lives in cafes: tavla in Turkiye, tawla in the Levant, shesh besh across the region. Tea, kibitzers, and boards handed down explain why.
Read the noteEvery destination in Orion Backgammon, in voyage order: Tangier cafe to the celestial table, and how you reach each board by playing, not paying.
Read the noteOrion is landscape first because the board is wide. What turning the phone buys: the full board, both home boards, and the cube where hands expect it.
Read the noteTrophies come from rated play only. Everyone starts at zero and climbs ten leagues, Driftwood to Orion, in quarterly seasons. Nothing you buy helps.
Read the noteHow Orion designs its season pass: cosmetics and pace, never power. No anxiety timers, no pay-to-win tier, and a free track worth playing on its own.
Read the noteHow we shipped a backgammon game in 43 languages: 884 strings per locale, RTL mirrored by the layout system, a CI guard for gaps, fonts tested per script.
Read the noteSeason One, The First Crossing, opens on 1 September 2026. Twelve destinations across the Mediterranean and beyond, one board, one long voyage.
Read the noteThere is only one first crossing. The first thousand players to join Orion keep a permanent mark of the season they arrived in.
Read the noteOrion commits to the dice before a game starts and reveals the seed when it ends, so any player can recompute every roll and prove it was never changed.
Read the noteOrion is a premium backgammon game built as a voyage across twelve destinations, with provably fair dice, leagues and clubs. Here is what exists today.
Read the noteTavla, tavli, nard, shesh besh, gamao, backgammon. The same twenty-four points, carried across empires and languages. Orion ships in 43 of them.
Read the noteWe changed much around backgammon and nothing inside it. Fifteen checkers, twenty-four points, two dice, and a cube that still ruins comfortable positions.
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