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One board, many names

Tavla, tavli, nard, shesh besh, gamao, backgammon. The same twenty-four points, carried across empires and languages. Orion ships in 43 of them.

Behind the gameThe world

Backgammon has crossed empires, borders and languages without ever needing to explain why it should still exist. Boards have been carved into wood, stone and leather. Games have unfolded in homes, cafes, clubs, ports and hotel rooms from Istanbul to London, from Beirut to Paris.

The names changed along the way.

Tavla. Tavli. Nard. Shesh besh. Gamao. Backgammon.

The board endured.

A game with no single home

Ask three players where the game belongs and you will get three answers, all of them sincere and none of them wrong. A Turkish cafe at midday. A Greek terrace. A living room in Tehran. A club in Beirut. A kitchen table in a family that has played it for four generations without once calling it a hobby.

Different names, different cities, different customs at the table. Some double freely. Some consider it rude. Some play to five, some to seven, some until someone has to leave.

Same twenty-four points.

What that meant for how we built it

A game this widely held cannot ship in one language and call itself finished. Orion is built for 43, including right-to-left layouts where the interface has to mirror rather than merely translate.

That work is invisible when it is done properly. A player opens the app in Arabic or Hebrew and the board is simply where it should be, the panels read in the right direction, and nothing about the game feels like it was made somewhere else and shipped over.

The people who call this game backgammon are only one part of its story.

The point of twelve destinations

Orion's voyage runs through Tangier, Athens, Monte-Carlo, Lisbon, Dubai, Istanbul, Santorini, Kyoto, Paris, New York and Gstaad before it reaches the celestial table.

That route is not a travel brochure. It is an acknowledgement. This game was never ours to reinvent. It arrived already loved, in a dozen languages, and the most useful thing a studio can do is build it a room worthy of the company it has kept for five thousand years.